Right click Smooth Polygon to add a Bezier curve to your drawing.
BEZIER draws an open smooth curve, determined by a first point, a last point, and two control points called a frame. The curve touches the first and last points and follows an average path among the other two nodes. A Bezier must have exactly 4 nodes.
The prompt reads "1st point:". Select the first point for the Bezier using the crosshairs or by typing numeric coordinates.
CC3 displays a rubber-band cursor, anchored at the first point.
The prompt reads "Last Point:". Select the last point of the Bezier using the same manner as the 1st point.
CC3 displays a dynamic cursor showing the Bezier curve and the frame (both in gray).
Select the two control nodes ("2nd point:" and "3rd point:") to finish the command.
CC3 draws the Bezier curve and terminates the command.
Using frames
After the curve is drawn, CC3 normally hides the frame that you used to define the Bezier. Force display of frames on or off by selecting TOGGLE FRAMES (Specs > Toggle Frames), or press CTRL F on the keyboard.
To reshape a Bezier (move nodes in relation to others):
Use STRETCH or DYNAMIC EDIT
Bezier Tip
Bezier curves can be used to create the outline for ridges, which can be created using Line: Perpendicular command.
Text equivalent: BEZ