Fractal Terrains 3 lets you work faster, more efficiently, create better-looking maps, and export to a wider variety of forms.
Fractal Terrains 3 is the most robust version of already-robust software. It uses the latest code to make use of today's modern multicore processors. It's faster, includes more export options, and is compatible with CC3.
CC3, Google Earth, Cosmographer 3 and 16-bit PNG export.
Screen rendering on mulitcore processors is twice as fast or more.
The complex mathematical operations used in Fractal Terrains are up to 20% faster.
Performance scales better with the number of processors available on the system.
The interface has been improved with a variety of themes.
Added texture-based climate shader which works on sea areas.
Added normalize tool to manually fix problems with painting in earlier versions that could cause black areas to appear on the world.
Many niggles and bugs fixed and export libraries updated.